beta v0.1


release

contents:
- roamable map & structure sprites
- visual effects & particles
- ODM gear
- player physics & movement

i used a lot of maths in the player physics - more than expected.
odm gear wasn't too hard to implement in general, but took about 4 trials using different methods like pen, line cloning etc... (took around 8 hours in total cus of it).
apparently turbowarp's stretch extension worked perfectly fine when tuned with simple maths.
it did rid of the option to upload the game to scratch, but itch.io is good as well ig?
yes i drew all of the sprites except titan's hair (it's only in the game file for now)
i'll probably add titan AI and some fighting, skills etc in the next version.

Files

AOT beta v0.1 (1).html Play in browser
46 days ago

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